As the Creative Director for TWC’s Converged Technologies Group, I’m not only responsible for the user experience and user interface of our video products, I’m also responsible for all the field documentation necessary to deploy and maintain our video products. To serve our internal customers we created the CTG Product Support website. Here you will find all the needed release documents, tech bulletins, and the catalog of service logos that we create and distribute. It also serves as a hub for feedback and service requests. After a recent survey of our most frequent customers, and a corporate-wide re-branding, we redesigned and relaunched the site.
Soon after the release of TWCTV for iOS, Time Warner Cable needed to support their Android customers with similar functionality. Using the iOS application as a benchmark, we quickly designed and developed this application for Android’s Gingerbread release. Below is the concept we came up with for the application based on the scope set by Time Warner Cable and available in Android Gingerbread. What was released incorporated some minor changes and feature improvements.
Other than residential, Time Warner Cable also offers its video subscription in the commercial and university markets. This was a quick project that updated the hotel UI to conform to new branding that was being applied across the entire video product. The scope was smaller than the full navigator, including only an EPG, On Demand menu, and an info banner. The Welcome screen tied it all together and allowed for navigation between the features.
The inclusion of personal content has always been a stated goal of Time Warner Cable. As MSOs expand out from cable video subscriptions, to voice and data, photos seemed like an obvious next step. After attempting for many years to provide the storage and access within the home as part of the bundled package, it finally became clear that the users personal content had already made the transition to the cloud.
The main use case centered around viewing images and slide shows of personal photos, or creating a generic slide show of Flickr’s interesting images similar to a screen saver. The end result was a small application that allowed access to the users photostream, the sets they had created online, their favorite images, or the photostream of their contacts.
One of my first tasks as the Director of User Experience and User Interface for Time Warner Cables Converged Technologies Group was to create the next generation video navigator to be built for their leased devices. The requirements were that it had to continue to use some of the traditional metaphors that customers were accustomed to like a channel guide, an on-screen keyboard for search, information banners, and an On Demand channel. It also needed to be navigated with the remote control that was currently in the field.
The premise behind this design was that the video was truly the main feature of the experience, and that the content should speak for itself. We really wanted to avoid UI for UI sake. So we started with the video player, and the product pages; the actual presentation of the content. Once we had that solid, we moved outwards into what the user needed to discover that content.
Microsoft offers a turnkey IP video solution called Mediaroom. In 2009 we developed a Mediaroom implementation for a trial in our LA market. My role was to direct a team of TWC designers and Microsoft engineers to develop the bulk of our video services on the Mediaroom platform. Our intent was not only to rebrand the product, but to customize it along the way. We implemented the standard suite of video features like EPGs, channel banners, DVR, as well as a collection of genre based mosaic channels and our Start Over® service.
“IT’S CONVENIENT, IT’S SMART, YOU KNOW… IT’S ORGANIZED. IT SAVES YOU A LOT OF TIME FROM HAVING TO GO THROUGH AND FIGURE THINGS OUT.”
- Ray, Charlotte, N.C.
In late 2008 we received some very pointed and articulate responses regarding the current search capabilities available to our customers. When I had transitioned to the position of Creative Principal, I inherited the suite of applications that comprised the video experience. These applications had been designed by the video product group, or gleaned from competitive and previous products. The feedback we received was that, among other things, the search application wasn’t cutting it.
So we set about recreating the search application on the set top. The project was called Prelude Advanced Search. Prelude was the first ever BCE (Branded Customer Experience) Certified project, and was designed from the customer back. We started with the most vocal detractors online, moved as quickly as possible into prototypes that we iterated on with the customers, fed back on the data services layer, and entered production. During production we continued to interact with the customer base, refining again and again. The scope of the project included editorial content mixed with cloud based search across linear, on demand, and DVR based content. At the time it was conceived it was one of the largest search projects in the industry.
The end result is Time Warner Cables cloud-based Advanced Search, which will soon be available across the entire footprint.
Early in 2010, Motorola came to us with a product they called the Mover. The concept was simple. Transcode the users DVR content to MPEG-4, store it on solid state media, and transport it to their devices wirelessly. Physically it was a separate unit, but the plan was that it would be integrated into the leased hardware at some point. The concept was good, and you can see its current implementation in DirecTV’s Nomad, and TiVo to Go.
My team was tasked with designing the applications for iOS and Android (which at the time was basically the iPhone and Droid). The scope for the application required that it see all content available on the home DVRs, allow the user to specifically transfer one or many assets, playback those assets, and then store locally any in-progress data. Because the point of the app was to identify and consume content on your remote device, we decided to create a straightforward productivity type application. The simple list views available from the SDKs allowed us to quickly get content to the device and present it to the user, however the organization of the content proved to be trickier. We didn’t want to fall back on the old standard sort order, ‘by date’. So we worked with the developers to collapse the content into the appropriate series folders by inspecting all the episodes, and moved individual assets with an in-progress point to the top. The last part was to implement our version of parental controls on a device by device basis. Via a settings tab, a parent can set the level of content available to the device, and then PIN protect the configuration.
Time Warner Cable wanted to introduce a new hardware product as part of their data package. Part cable modem, part router, and part home media streamer. This new all-in-one device needed both an application to upload and manage a users content, but a 10 ft application that would reside on the cable box, and allow the user to consume their media. This was the Home Media Center application.
Under the direction of Time Warner Cable’s VP of ITV Product Management, Patrick Donoghue, and partnering with a wonderful agency Schematic, now part of Possible Worldwide, we developed the Home Media Center application for Time Warner Cable’s video subscription.
The application allowed the user to browse any content available from DNLA enabled cable router. Content included photos, videos, music, and a basic folder structure. The user could navigate any of these content areas, or they could search for content by title. The Home Media Center would playback a number of video formats, photo slide shows, as well as music albums or playlists.
Wyeth Pharmaceuticals had a patented process for creating a particular compound that was central to a line of drugs they owned. When forced to defend their process in court, they enlisted the help of Z-Axis Corporation. In this case the strategy involved a rather literal depiction of the processes involved. After understanding the intricacies of each stage, we created an interactive presentation that allowed keys witnesses to describe the overall process in a simple step by step fashion.
We created a not-to-scale model of the plant to serve as the background for the presentation and allow the viewers to orient themselves to the particular stages. Each individual stage was called out on a key in the lower left of the screen. In this fashion the user could present the process serially, but also return to any one stage to further explain or answer any questions. When the user selected any stage, the background would pan to a specific location on the image, helping the viewers to understand it’s position in the process.
At each individual stage, supporting evidence was available in the form of illustrated Flash animations that could be launched using buttons fixed in the background. These animations would describe the specific treatment of the compound as it progressed through the plant.